How to Make Webcomics | 
enlarge | Authors: Scott Kurtz, Kris Straub, Dave Kellett, Brad Guigar Publisher: Image Comics Category: Book
List Price: $12.99 Buy New: $7.00 You Save: $5.99 (46%)
New (20) Used (1) from $7.00
Rating: 9 reviews Sales Rank: 13199
Media: Paperback Number Of Items: 1 Pages: 200 Shipping Weight (lbs): 0.8 Dimensions (in): 10.1 x 6.8 x 0.7
ISBN: 158240870X Dewey Decimal Number: 741.50285676 EAN: 9781582408705 ASIN: 158240870X
Publication Date: January 31, 2008 Availability: Usually ships in 1-2 business days Shipping: International shipping available Condition: Brand new item. Over 3.5 million customers served. Order now. Selling online since 1995. Few left in stock - order soon. Code: D20080815093718D
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| Editorial Reviews:
Product Description For years young, creative men and women have dreamed about making a living from their comic strips. But until recently their only avenue of success was through a syndicate or publisher. Now more and more cartoonists are doing it on their own and self-publishing their comic strips on the web. With the right amount of work, knowledge, and luck, so, too, can you. Scott Kurtz and Kristopher Straub offer their advice on how to create compelling characters, develop a solid comic strip, build a website, forge a community, and start earning money from your Webcomic without having to sell your soul. Written by the Eisner award winning cartoonist behind PVP, Scott Kurtz! PvP received 1.3 Million unique page views in Q1 2007 and averages 150k-200k per day!
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| Customer Reviews: Read 4 more reviews...
The Sad State of Amazon July 14, 2008 0 out of 2 found this review helpful
While the book is great and Amazon itself did a great job of shipping and giving me a good quality undamaged book. It took me almost a month dealing with Amazon's partners who offered the book much cheaper and claiming to have it in stock before I was able to cancel and order with Amazon directly. Days and weeks after submitting the orders both sellers all of a sudden claimed that the item is out of stock but they would be getting it in. Why are they allowed to offer it as available when it is not? This to me is false advertising and a bait and switch scheme that Amazon needs to look into. After dealing with these partners I ordered from Amazon directly and they were quick and efficient.
- Kevin Johnson
Best book on webcomics July 10, 2008 0 out of 2 found this review helpful
I've read a number of books about webcomics and this is by far the most complete. I recommend to anyone who wants to publish their comic online.
Love the book! June 10, 2008 1 out of 1 found this review helpful
Scott, Brad, Kris and Dave draw upon everyday household items you might have laying around to create a time machine or a flying car. For good measure they also pass on the secret to eternal youth and the location of the lost Ark.
Well, they might as well have.
Starting from the idea that the reader can already draw enough to make a comic (there is no "How to draw a..." section), they mold the reader into a writer, agent, techie and business person. They pass on all of their secrets in a full confession sharefest that reads like a conversation between the authors (similar to the discussions on their "Webcomics Weekly" Podcast).
The book is full of humor and brilliant ideas. The art comes from each contributor's comics and really adds to the points of the book.
You should buy two books as one will likely fall apart from constant use and you will need the second to give to your children someday. I bought four extra copies and hidden them at the corners of the world, and in my will I have clues to find each copy in an elaborate race to determine who I will leave my entire fortune to.
Essential Reading May 29, 2008 2 out of 2 found this review helpful
As someone who's been creating a webcomic for many years (Pewfell), I found this book to be very well put together, helpful and inspirational. I would definitely cite it as being essential reading for anyone hoping to monetize their own webcomic. Though much of it was stuff I already knew, I still found very many useful insights from these four guys who've actually walked the walk. All the information is put together in a fun, lighthearted, easy-to-read and well-thought-out way with lots of practical examples, great illustrations and comic strips. Great work & thanks for sharing, guys!
Excellent, though very americanized May 27, 2008 5 out of 5 found this review helpful
Not many books manage to give a decent introduction to combining being an artist and a businessman. Guigar, Kellett, Kurtz and Straub do this excellently. I bought this book because I'm writing a Master's thesis on webcomics -- and "How to make webcomics" will definitely be quoted heavily in it -- but reading this book also gave me a renewed interest in making my *own* webcomic.
The best authors for books on how to make webcomics are definitely webcomics creators who love what they do. Guigar, Kellett, Kurtz and Straub show an enthusiasm in this book that rubs off, and in a wonderful mix of creative chapters (writing, creating your characters), practical chapters (scanning your comic, making a website) and business-related chapters (making an income out of your webcomic), it becomes very clear that the authors love what they do, and that anyone who loves webcomics may one day compete with them on the webcomics arena. You learn that you have to love webcomics to make one, as they won't give you much income the first couple of years, but you also learn to not feel guilty for monetizing on your work. This is the perfect combination of a "how-to-be-creative"-book and "how-to-sell-your-art"-book.
If there is one thing I hope will change in the second edition, I wish for a more global perspective. The book is great, but many of the points stated in it aren't really that useful for non-Americans. For instance, when I make a webcomic in Norwegian, I will probably never get ten thousand readers. I could write it in English, but that would create problems with a store, since I'm still physically based in Norway and won't be able to send books and T-shirts to USA or UK without charging a lot for sending them -- probably more than my readers want to pay. And if I need to use print-on-demand, there aren't really anyone over here that can offer that, ... and so on, and so on. I hope that a future "How to make webcomics" will be able to have a chapter answering some of the additional questions that rise when creating a webcomic outside the US.
But that is nitpicking, really. This is the epitome of a five-star book.
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